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Player data to Database (#5475)
* Player data to Database Add player data into databases (SQLite3 & PG only) PostgreSQL & SQLite: better POO Design for databases Add --migrate-players argument to server + deprecation warning * Remove players directory if empty
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@@ -37,11 +37,11 @@ enum RemotePlayerChatResult
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*/
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class RemotePlayer : public Player
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{
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friend class PlayerDatabaseFiles;
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public:
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RemotePlayer(const char *name, IItemDefManager *idef);
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virtual ~RemotePlayer() {}
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void save(std::string savedir, IGameDef *gamedef);
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void deSerialize(std::istream &is, const std::string &playername, PlayerSAO *sao);
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PlayerSAO *getPlayerSAO() { return m_sao; }
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