mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-13 00:25:19 +02:00
Allow vertical axis particle rotation constraint
Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments
This commit is contained in:
committed by
ShadowNinja
parent
a4c5f10ecf
commit
2b1eff7725
16
src/server.h
16
src/server.h
@@ -389,11 +389,11 @@ public:
|
||||
void spawnParticle(const char *playername,
|
||||
v3f pos, v3f velocity, v3f acceleration,
|
||||
float expirationtime, float size,
|
||||
bool collisiondetection, std::string texture);
|
||||
bool collisiondetection, bool vertical, std::string texture);
|
||||
|
||||
void spawnParticleAll(v3f pos, v3f velocity, v3f acceleration,
|
||||
float expirationtime, float size,
|
||||
bool collisiondetection, std::string texture);
|
||||
bool collisiondetection, bool vertical, std::string texture);
|
||||
|
||||
u32 addParticleSpawner(const char *playername,
|
||||
u16 amount, float spawntime,
|
||||
@@ -402,7 +402,7 @@ public:
|
||||
v3f minacc, v3f maxacc,
|
||||
float minexptime, float maxexptime,
|
||||
float minsize, float maxsize,
|
||||
bool collisiondetection, std::string texture);
|
||||
bool collisiondetection, bool vertical, std::string texture);
|
||||
|
||||
u32 addParticleSpawnerAll(u16 amount, float spawntime,
|
||||
v3f minpos, v3f maxpos,
|
||||
@@ -410,7 +410,7 @@ public:
|
||||
v3f minacc, v3f maxacc,
|
||||
float minexptime, float maxexptime,
|
||||
float minsize, float maxsize,
|
||||
bool collisiondetection, std::string texture);
|
||||
bool collisiondetection, bool vertical, std::string texture);
|
||||
|
||||
void deleteParticleSpawner(const char *playername, u32 id);
|
||||
void deleteParticleSpawnerAll(u32 id);
|
||||
@@ -556,7 +556,7 @@ private:
|
||||
v3f minacc, v3f maxacc,
|
||||
float minexptime, float maxexptime,
|
||||
float minsize, float maxsize,
|
||||
bool collisiondetection, std::string texture, u32 id);
|
||||
bool collisiondetection, bool vertical, std::string texture, u32 id);
|
||||
|
||||
// Adds a ParticleSpawner on all peers
|
||||
void SendAddParticleSpawnerAll(u16 amount, float spawntime,
|
||||
@@ -565,7 +565,7 @@ private:
|
||||
v3f minacc, v3f maxacc,
|
||||
float minexptime, float maxexptime,
|
||||
float minsize, float maxsize,
|
||||
bool collisiondetection, std::string texture, u32 id);
|
||||
bool collisiondetection, bool vertical, std::string texture, u32 id);
|
||||
|
||||
// Deletes ParticleSpawner on a single client
|
||||
void SendDeleteParticleSpawner(u16 peer_id, u32 id);
|
||||
@@ -577,12 +577,12 @@ private:
|
||||
void SendSpawnParticle(u16 peer_id,
|
||||
v3f pos, v3f velocity, v3f acceleration,
|
||||
float expirationtime, float size,
|
||||
bool collisiondetection, std::string texture);
|
||||
bool collisiondetection, bool vertical, std::string texture);
|
||||
|
||||
// Spawns particle on all clients
|
||||
void SendSpawnParticleAll(v3f pos, v3f velocity, v3f acceleration,
|
||||
float expirationtime, float size,
|
||||
bool collisiondetection, std::string texture);
|
||||
bool collisiondetection, bool vertical, std::string texture);
|
||||
|
||||
/*
|
||||
Something random
|
||||
|
Reference in New Issue
Block a user