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[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
* squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client
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@@ -36,5 +36,7 @@ public:
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void on_damage_taken(int32_t damage_amount);
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void on_hp_modification(int32_t newhp);
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void on_death();
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void environment_step(float dtime);
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};
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#endif
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