mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-16 18:05:22 +02:00
Reduce size of SMaterial struct
This commit is contained in:
@@ -1311,7 +1311,7 @@ void CNullDriver::runOcclusionQuery(scene::ISceneNode *node, bool visible)
|
||||
OcclusionQueries[index].Run = 0;
|
||||
if (!visible) {
|
||||
SMaterial mat;
|
||||
mat.AntiAliasing = 0;
|
||||
mat.AntiAliasing = video::EAAM_OFF;
|
||||
mat.ColorMask = ECP_NONE;
|
||||
mat.ZWriteEnable = EZW_OFF;
|
||||
setMaterial(mat);
|
||||
|
Reference in New Issue
Block a user