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Added glass, with rendering and furnace support.
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@@ -3984,6 +3984,7 @@ void setCreativeInventory(Player *player)
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CONTENT_SAND,
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CONTENT_TREE,
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CONTENT_LEAVES,
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CONTENT_GLASS,
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CONTENT_MESE,
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CONTENT_WATERSOURCE,
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CONTENT_CLOUD,
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