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Added glass, with rendering and furnace support.
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@@ -476,6 +476,7 @@ void TextureSource::buildMainAtlas()
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sourcelist.push_back("tree_top.png");
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sourcelist.push_back("water.png");
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sourcelist.push_back("leaves.png");
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sourcelist.push_back("glass.png");
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sourcelist.push_back("mud.png^grass_side.png");
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sourcelist.push_back("cobble.png");
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