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Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
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@@ -331,7 +331,7 @@
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#water_level = 1
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# Size of chunks to be generated.
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#chunksize = 5
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# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons
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# Map generation attributes. Currently supported: trees, caves, flat, v6_biome_blend, v6_jungles, dungeons, nolight
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#mg_flags = trees, caves, v6_biome_blend
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# How large deserts and beaches are
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#mgv6_freq_desert = 0.45
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