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just savin'
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@@ -61,6 +61,7 @@ public:
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void resizeGui();
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// Updates stuff from inventory to screen
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// TODO: Remove, not used
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void update();
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void draw();
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@@ -80,7 +81,6 @@ public:
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private:
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Inventory *m_inventory;
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core::array<GUIInventorySlot*> m_slots;
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v2u32 m_screensize_old;
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};
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