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Dynamic sky, fog and cloud colors; sun and moon
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@@ -1751,21 +1751,6 @@ std::string deSerializeJsonString(std::istream &is);
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//
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inline u32 time_to_daynight_ratio(u32 time_of_day)
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{
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s32 t = time_of_day%24000;
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if(t < 4500 || t >= 19500)
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return 150;
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else if(t < 5000 || t >= 19000)
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return 350;
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else if(t < 5500 || t >= 18500)
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return 500;
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else if(t < 6000 || t >= 18000)
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return 750;
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else
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return 1000;
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}
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// Random helper. Usually d=BS
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inline core::aabbox3d<f32> getNodeBox(v3s16 p, float d)
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{
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