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Add minetest.get_artificial_light and minetest.get_natural_light (#5680)

Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
This commit is contained in:
HybridDog
2020-10-06 20:49:46 +02:00
committed by GitHub
parent e80fc22dd9
commit 2f4037752b
9 changed files with 180 additions and 0 deletions

View File

@@ -322,6 +322,9 @@ public:
bool removeNode(v3s16 p);
bool swapNode(v3s16 p, const MapNode &n);
// Find the daylight value at pos with a Depth First Search
u8 findSunlight(v3s16 pos) const;
// Find all active objects inside a radius around a point
void getObjectsInsideRadius(std::vector<ServerActiveObject *> &objects, const v3f &pos, float radius,
std::function<bool(ServerActiveObject *obj)> include_obj_cb)