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@@ -311,11 +311,6 @@ texture_clean_transparent (Clean transparent textures) bool false
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# enabled.
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texture_min_size (Minimum texture size for filters) int 64
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# Pre-generate all item visuals used in the inventory.
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# This increases startup time, but runs smoother in-game.
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# The generated textures can easily exceed your VRAM, causing artifacts in the inventory.
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preload_item_visuals (Preload inventory textures) bool false
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# Experimental option, might cause visible spaces between blocks
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# when set to higher number than 0.
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fsaa (FSAA) enum 0 0,1,2,4,8,16
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