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Change error_message from wstring to string
This removes a lot of narrow/wide conversions where a wide string was never used.
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@@ -110,7 +110,7 @@ public:
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}
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// Checks if the constructor was able to create the scene nodes
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bool successfullyCreated(std::wstring& error_message);
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bool successfullyCreated(std::string &error_message);
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// Step the camera: updates the viewing range and view bobbing.
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void step(f32 dtime);
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