mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-20 03:35:18 +02:00
@@ -36,23 +36,30 @@ public:
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{
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}
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~LuaEntitySAO();
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ActiveObjectType getType() const { return ACTIVEOBJECT_TYPE_LUAENTITY; }
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ActiveObjectType getSendType() const { return ACTIVEOBJECT_TYPE_GENERIC; }
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virtual void addedToEnvironment(u32 dtime_s);
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void step(float dtime, bool send_recommended);
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std::string getClientInitializationData(u16 protocol_version);
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bool isStaticAllowed() const { return m_prop.static_save; }
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bool shouldUnload() const { return true; }
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void getStaticData(std::string *result) const;
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u32 punch(v3f dir, const ToolCapabilities *toolcap = nullptr,
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ServerActiveObject *puncher = nullptr,
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float time_from_last_punch = 1000000.0f,
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u16 initial_wear = 0);
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void rightClick(ServerActiveObject *clicker);
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void setPos(const v3f &pos);
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void moveTo(v3f pos, bool continuous);
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float getMinimumSavedMovement();
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std::string getDescription();
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void setHP(s32 hp, const PlayerHPChangeReason &reason);
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u16 getHP() const;
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