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Move touchscreen input handling to base GUIModalMenu class
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@@ -50,8 +50,14 @@ public:
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bool processInput();
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bool OnEvent(const SEvent &event);
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#ifdef __ANDROID__
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bool getAndroidUIInput();
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#endif
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private:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return "password"; }
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Client *m_client = nullptr;
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const std::string &m_playername;
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const std::string &m_password;
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