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Move touchscreen input handling to base GUIModalMenu class
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@@ -42,4 +42,8 @@ public:
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bool OnEvent(const SEvent& event);
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bool pausesGame() { return true; }
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protected:
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std::wstring getLabelByID(s32 id) { return L""; }
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std::string getNameByID(s32 id) { return ""; }
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};
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