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Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
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@@ -63,7 +63,8 @@ class Schematic;
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ContentFeatures read_content_features (lua_State *L, int index);
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TileDef read_tiledef (lua_State *L, int index);
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TileDef read_tiledef (lua_State *L, int index,
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u8 drawtype);
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void read_soundspec (lua_State *L, int index,
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SimpleSoundSpec &spec);
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NodeBox read_nodebox (lua_State *L, int index);
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