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https://github.com/luanti-org/luanti.git
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Push error handler afresh each time lua_pcall is used
Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace.
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@@ -52,8 +52,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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sanity_check(lua_checkstack(L, 20));
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StackUnroller stack_unroller(L);
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Get registered_abms
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lua_getglobal(L, "core");
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@@ -80,7 +79,7 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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lua_pushnumber(L, active_object_count);
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lua_pushnumber(L, active_object_count_wider);
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int result = lua_pcall(L, 4, 0, errorhandler);
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int result = lua_pcall(L, 4, 0, error_handler);
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if (result)
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scriptIface->scriptError(result, "LuaABM::trigger");
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@@ -412,8 +411,7 @@ int ModApiEnvMod::l_add_item(lua_State *L)
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if(item.empty() || !item.isKnown(getServer(L)->idef()))
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return 0;
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lua_pushcfunction(L, script_error_handler);
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int errorhandler = lua_gettop(L);
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int error_handler = PUSH_ERROR_HANDLER(L);
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// Use spawn_item to spawn a __builtin:item
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lua_getglobal(L, "core");
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@@ -424,9 +422,9 @@ int ModApiEnvMod::l_add_item(lua_State *L)
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lua_pushvalue(L, 1);
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lua_pushstring(L, item.getItemString().c_str());
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PCALL_RESL(L, lua_pcall(L, 2, 1, errorhandler));
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PCALL_RESL(L, lua_pcall(L, 2, 1, error_handler));
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lua_remove(L, errorhandler); // Remove error handler
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lua_remove(L, error_handler);
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return 1;
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}
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