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Expose collision information to LuaEntity on_step
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@@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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struct ObjectProperties;
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struct ToolCapabilities;
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struct collisionMoveResult;
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class ScriptApiEntity
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: virtual public ScriptApiBase
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@@ -36,7 +37,8 @@ public:
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std::string luaentity_GetStaticdata(u16 id);
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void luaentity_GetProperties(u16 id,
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ServerActiveObject *self, ObjectProperties *prop);
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void luaentity_Step(u16 id, float dtime);
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void luaentity_Step(u16 id, float dtime,
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const collisionMoveResult *moveresult);
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bool luaentity_Punch(u16 id,
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ServerActiveObject *puncher, float time_from_last_punch,
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const ToolCapabilities *toolcap, v3f dir, s16 damage);
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