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Disable placement prediction for nodes that use on_rightclick
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@@ -2531,7 +2531,8 @@ void the_game(
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// make that happen
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const ItemDefinition &def =
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playeritem.getDefinition(itemdef);
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if(def.node_placement_prediction != "")
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if(def.node_placement_prediction != ""
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&& !nodedef->get(map.getNode(nodepos)).rightclickable)
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do{ // breakable
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verbosestream<<"Node placement prediction for "
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<<playeritem.name<<" is "
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