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Added sprite extruder
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@@ -2004,14 +2004,6 @@ LocalPlayer* Client::getLocalPlayer()
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return m_env.getLocalPlayer();
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}
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void Client::setPlayerWield(scene::ISceneNode *wield)
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{
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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LocalPlayer *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->wield = wield;
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}
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void Client::setPlayerControl(PlayerControl &control)
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{
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//JMutexAutoLock envlock(m_env_mutex); //bulk comment-out
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