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https://github.com/luanti-org/luanti.git
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Change the preprocessor macro that differs server/client builds
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@@ -36,8 +36,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "script/common/c_types.h" // LuaError
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#include "util/numeric.h"
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#include "util/string.h" // StringMap
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#include "config.h"
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#ifdef SERVER
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#if !IS_CLIENT_BUILD
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#error Do not include in server builds
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#endif
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@@ -23,9 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/numeric.h" // IntervalLimiter
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#include "activeobjectmgr.h" // client::ActiveObjectMgr
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#include "irr_ptr.h"
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#include "config.h"
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#include <set>
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#ifdef SERVER
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#if !IS_CLIENT_BUILD
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#error Do not include in server builds
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#endif
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@@ -20,9 +20,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "irrlichttypes.h"
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#include "config.h"
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#include <string>
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#ifdef SERVER
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#if !IS_CLIENT_BUILD
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#error Do not include in server builds
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#endif
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@@ -26,13 +26,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "client/inputhandler.h"
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#include "irrlichttypes_extrabloated.h"
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#include "debug.h"
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#include "config.h"
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#include "client/shader.h"
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#include "client/render/core.h"
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// include the shadow mapper classes too
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#include "client/shadows/dynamicshadowsrender.h"
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#include <IVideoDriver.h>
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#ifdef SERVER
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#if !IS_CLIENT_BUILD
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#error Do not include in server builds
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#endif
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@@ -20,13 +20,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#include "irr_v3d.h"
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#include "config.h"
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#include <limits>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#ifdef SERVER
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#if !IS_CLIENT_BUILD
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#error Do not include in server builds
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#endif
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