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Notify other players of wielded item change
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@@ -479,6 +479,10 @@ private:
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void SendObjectData(float dtime);
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void SendPlayerInfos();
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void SendInventory(u16 peer_id);
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// send wielded item info about player to all
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void SendWieldedItem(const Player *player);
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// send wielded item info about all players to all players
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void SendPlayerItems();
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void SendChatMessage(u16 peer_id, const std::wstring &message);
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void BroadcastChatMessage(const std::wstring &message);
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void SendPlayerHP(Player *player);
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