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Add texture pack selection to main menu
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@@ -3482,6 +3482,7 @@ void the_game(
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infostream << "\t\t" << i << ":" << texture->getName().getPath().c_str()
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<< std::endl;
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}
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clearTextureNameCache();
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infostream << "\tRemaining materials: "
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<< driver-> getMaterialRendererCount ()
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<< " (note: irrlicht doesn't support removing renderers)"<< std::endl;
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