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Make shading of CAOs optional (#10033)

This commit is contained in:
Danila Shutov
2020-06-16 22:48:31 +03:00
committed by GitHub
parent 0a1181f763
commit 3a6dfda358
10 changed files with 47 additions and 7 deletions

View File

@@ -6644,6 +6644,9 @@ Player properties need to be saved manually.
damage_texture_modifier = "^[brighten",
-- Texture modifier to be applied for a short duration when object is hit
shaded = true,
-- Setting this to 'false' disables diffuse lighting of entity
}
Entity definition