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Perform mesh animation only once per frame.

This commit is contained in:
Lars Hofhansl
2017-02-04 16:35:54 -08:00
committed by paramat
parent a5ee7139a5
commit 3ad68c052b

View File

@@ -470,7 +470,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
continue; continue;
// Mesh animation // Mesh animation
{ if (pass == scene::ESNRP_SOLID) {
//MutexAutoLock lock(block->mesh_mutex); //MutexAutoLock lock(block->mesh_mutex);
MapBlockMesh *mapBlockMesh = block->mesh; MapBlockMesh *mapBlockMesh = block->mesh;
assert(mapBlockMesh); assert(mapBlockMesh);