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Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX

Add 'core.LIGHT_MAX = 14' to builtin/game/constants.lua with the intention
to replace misplaced 'default.LIGHT_MAX = 14' in Minetest Game.
Add comment in light.h requiring the constant be changed in both places.
Add lighting bug warning to note in lua_api.txt.
There are hundreds of mod uses of 15 which causes a lighting bug.
This commit is contained in:
paramat
2016-09-15 22:40:19 +01:00
parent 297546af3d
commit 3aefa5d3ce
4 changed files with 16 additions and 3 deletions

View File

@@ -127,6 +127,9 @@ function core.register_item(name, itemdef)
fixed = {-1/8, -1/2, -1/8, 1/8, 1/2, 1/8},
}
end
if itemdef.light_source and itemdef.light_source > core.LIGHT_MAX then
error("Unable to register node: 'light_source' exceeds maximum: " .. name)
end
setmetatable(itemdef, {__index = core.nodedef_default})
core.registered_nodes[itemdef.name] = itemdef
elseif itemdef.type == "craft" then