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Cracking blocks while digging
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@@ -48,6 +48,9 @@ public:
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void set(std::string name, video::ITexture *texture)
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{
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if(texture == NULL)
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return;
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JMutexAutoLock lock(m_mutex);
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m_textures[name] = texture;
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@@ -78,7 +81,7 @@ struct TextureMod
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Shall not modify or delete the original texture.
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*/
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virtual video::ITexture * make(video::ITexture *original,
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video::IVideoDriver* driver) = 0;
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const char *newname, video::IVideoDriver* driver) = 0;
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};
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struct CrackTextureMod: public TextureMod
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@@ -89,7 +92,7 @@ struct CrackTextureMod: public TextureMod
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}
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virtual video::ITexture * make(video::ITexture *original,
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video::IVideoDriver* driver);
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const char *newname, video::IVideoDriver* driver);
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u16 progression;
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};
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@@ -149,10 +152,11 @@ public:
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These are called from other threads
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*/
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// Not exactly thread-safe but this needs to be fast
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// Not exactly thread-safe but this needs to be fast.
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// getTimer()->getRealTime() only reads one variable anyway.
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u32 getTime()
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{
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return m_device->getTimer()->getTime();
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return m_device->getTimer()->getRealTime();
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}
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video::ITexture* getTexture(TextureSpec spec);
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