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Degrotate support for mesh nodes (#7840)

This commit is contained in:
Vitaliy
2021-03-30 01:25:11 +03:00
committed by GitHub
parent fde2785fe3
commit 3b78a22371
11 changed files with 113 additions and 13 deletions

View File

@@ -944,7 +944,8 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
if (param_type_2 == CPT2_COLOR ||
param_type_2 == CPT2_COLORED_FACEDIR ||
param_type_2 == CPT2_COLORED_WALLMOUNTED)
param_type_2 == CPT2_COLORED_WALLMOUNTED ||
param_type_2 == CPT2_COLORED_DEGROTATE)
palette = tsrc->getPalette(palette_name);
if (drawtype == NDT_MESH && !mesh.empty()) {