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Degrotate support for mesh nodes (#7840)
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@@ -944,7 +944,8 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
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if (param_type_2 == CPT2_COLOR ||
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param_type_2 == CPT2_COLORED_FACEDIR ||
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param_type_2 == CPT2_COLORED_WALLMOUNTED)
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param_type_2 == CPT2_COLORED_WALLMOUNTED ||
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param_type_2 == CPT2_COLORED_DEGROTATE)
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palette = tsrc->getPalette(palette_name);
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if (drawtype == NDT_MESH && !mesh.empty()) {
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