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Remove dead code behind Irrlicht version checks
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@@ -39,13 +39,8 @@ static video::SMaterial baseMaterial()
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{
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video::SMaterial mat;
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mat.Lighting = false;
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#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8
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mat.ZBuffer = video::ECFN_DISABLED;
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mat.ZWriteEnable = video::EZW_OFF;
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#else
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mat.ZWriteEnable = false;
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mat.ZBuffer = video::ECFN_NEVER;
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#endif
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mat.AntiAliasing = 0;
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mat.TextureLayer[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE;
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mat.TextureLayer[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE;
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