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Expose getPointedThing to Lua
This commit introduces Raycast, a Lua user object, which can be used to perform a raycast on the map. The ray is continuable, so one can also get hidden nodes (for example to see trough glass).
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@@ -92,6 +92,7 @@ void ServerScripting::InitializeModApi(lua_State *L, int top)
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LuaPerlinNoiseMap::Register(L);
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LuaPseudoRandom::Register(L);
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LuaPcgRandom::Register(L);
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LuaRaycast::Register(L);
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LuaSecureRandom::Register(L);
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LuaVoxelManip::Register(L);
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NodeMetaRef::Register(L);
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