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Lua on each mapgen thread (#13092)

This commit is contained in:
sfan5
2024-02-13 22:47:30 +01:00
committed by GitHub
parent d4b107e2e8
commit 3cac17d23e
32 changed files with 1329 additions and 193 deletions

View File

@@ -75,6 +75,11 @@ GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
}
#endif
EmergeThread *ModApiBase::getEmergeThread(lua_State *L)
{
return getScriptApiBase(L)->getEmergeThread();
}
std::string ModApiBase::getCurrentModPath(lua_State *L)
{
lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);