mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-16 09:55:22 +02:00
Lua on each mapgen thread (#13092)
This commit is contained in:
@@ -34,7 +34,7 @@ extern "C" {
|
||||
class Client;
|
||||
class GUIEngine;
|
||||
#endif
|
||||
|
||||
class EmergeThread;
|
||||
class ScriptApiBase;
|
||||
class Server;
|
||||
class Environment;
|
||||
@@ -49,6 +49,7 @@ public:
|
||||
static Client* getClient(lua_State *L);
|
||||
static GUIEngine* getGuiEngine(lua_State *L);
|
||||
#endif // !SERVER
|
||||
static EmergeThread* getEmergeThread(lua_State *L);
|
||||
|
||||
static IGameDef* getGameDef(lua_State *L);
|
||||
|
||||
|
Reference in New Issue
Block a user