diff --git a/client/shaders/minimap_shader/opengl_fragment.glsl b/client/shaders/minimap_shader/opengl_fragment.glsl index e068849b5d..dbaff433f5 100644 --- a/client/shaders/minimap_shader/opengl_fragment.glsl +++ b/client/shaders/minimap_shader/opengl_fragment.glsl @@ -1,4 +1,5 @@ uniform sampler2D baseTexture; +#define normalTexture texture1 uniform sampler2D normalTexture; uniform vec3 yawVec;