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Touch UI support for desktop builds (#10729)
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@@ -28,6 +28,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "guiEditBoxWithScrollbar.h"
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#include "porting.h"
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#ifdef HAVE_TOUCHSCREENGUI
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#include "client/renderingengine.h"
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#endif
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#include "gettext.h"
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// Continuing from guiPasswordChange.cpp
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@@ -45,7 +49,7 @@ GUIConfirmRegistration::GUIConfirmRegistration(gui::IGUIEnvironment *env,
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m_client(client), m_playername(playername), m_password(password),
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m_aborted(aborted), m_tsrc(tsrc)
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{
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#ifdef __ANDROID__
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#ifdef HAVE_TOUCHSCREENGUI
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m_touchscreen_visible = false;
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#endif
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}
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@@ -73,8 +77,8 @@ void GUIConfirmRegistration::regenerateGui(v2u32 screensize)
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/*
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Calculate new sizes and positions
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*/
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#ifdef __ANDROID__
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const float s = m_gui_scale * porting::getDisplayDensity() / 2;
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#ifdef HAVE_TOUCHSCREENGUI
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const float s = m_gui_scale * RenderingEngine::getDisplayDensity() / 2;
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#else
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const float s = m_gui_scale;
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#endif
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