mirror of
https://github.com/luanti-org/luanti.git
synced 2025-10-19 11:15:18 +02:00
Refactor: Merge [IC]SkinnedMesh
into SkinnedMesh
(#15511)
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
|
||||
#include "IMeshLoader.h"
|
||||
#include "irrString.h"
|
||||
#include "CSkinnedMesh.h"
|
||||
#include "SkinnedMesh.h"
|
||||
|
||||
namespace irr
|
||||
{
|
||||
@@ -86,7 +86,7 @@ private:
|
||||
|
||||
bool parseDataObjectTemplate();
|
||||
|
||||
bool parseDataObjectFrame(CSkinnedMesh::SJoint *parent);
|
||||
bool parseDataObjectFrame(SkinnedMesh::SJoint *parent);
|
||||
|
||||
bool parseDataObjectTransformationMatrix(core::matrix4 &mat);
|
||||
|
||||
@@ -110,7 +110,7 @@ private:
|
||||
|
||||
bool parseDataObjectAnimation();
|
||||
|
||||
bool parseDataObjectAnimationKey(ISkinnedMesh::SJoint *joint);
|
||||
bool parseDataObjectAnimationKey(SkinnedMesh::SJoint *joint);
|
||||
|
||||
bool parseDataObjectTextureFilename(core::stringc &texturename);
|
||||
|
||||
@@ -155,7 +155,7 @@ private:
|
||||
bool readRGB(video::SColor &color);
|
||||
bool readRGBA(video::SColor &color);
|
||||
|
||||
CSkinnedMesh *AnimatedMesh;
|
||||
SkinnedMesh *AnimatedMesh;
|
||||
|
||||
c8 *Buffer;
|
||||
const c8 *P;
|
||||
@@ -167,7 +167,7 @@ private:
|
||||
|
||||
bool ErrorState;
|
||||
|
||||
CSkinnedMesh::SJoint *CurFrame;
|
||||
SkinnedMesh::SJoint *CurFrame;
|
||||
|
||||
core::array<SXMesh *> Meshes;
|
||||
|
||||
|
Reference in New Issue
Block a user