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	Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
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		| @@ -186,6 +186,8 @@ private: | ||||
| 	bool m_falling; | ||||
| 	float m_disturb_timer; | ||||
| 	std::string m_disturbing_player; | ||||
| 	float m_random_disturb_timer; | ||||
| 	float m_shoot_y; | ||||
| 	 | ||||
| 	Settings *m_properties; | ||||
| }; | ||||
|   | ||||
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