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Count global number of drawcalls too
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@@ -54,6 +54,8 @@ const c8 *const FogTypeNames[] = {
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};
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struct SFrameStats {
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//! Number of draw calls
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u32 Drawcalls = 0;
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//! Count of primitives drawn
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u32 PrimitivesDrawn = 0;
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//! Number of hardware buffers uploaded (new or updated)
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