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Count global number of drawcalls too

This commit is contained in:
sfan5
2024-09-07 13:55:33 +02:00
parent 275bef0633
commit 3feec87d52
3 changed files with 8 additions and 1 deletions

View File

@@ -54,6 +54,8 @@ const c8 *const FogTypeNames[] = {
};
struct SFrameStats {
//! Number of draw calls
u32 Drawcalls = 0;
//! Count of primitives drawn
u32 PrimitivesDrawn = 0;
//! Number of hardware buffers uploaded (new or updated)