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Count global number of drawcalls too
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@@ -605,6 +605,7 @@ void CNullDriver::drawVertexPrimitiveList(const void *vertices, u32 vertexCount,
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{
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if ((iType == EIT_16BIT) && (vertexCount > 65536))
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os::Printer::log("Too many vertices for 16bit index type, render artifacts may occur.");
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FrameStats.Drawcalls++;
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FrameStats.PrimitivesDrawn += primitiveCount;
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}
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@@ -613,6 +614,7 @@ void CNullDriver::draw2DVertexPrimitiveList(const void *vertices, u32 vertexCoun
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{
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if ((iType == EIT_16BIT) && (vertexCount > 65536))
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os::Printer::log("Too many vertices for 16bit index type, render artifacts may occur.");
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FrameStats.Drawcalls++;
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FrameStats.PrimitivesDrawn += primitiveCount;
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}
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