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Revise dynamic_add_media API to better accomodate future changes
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@@ -257,7 +257,7 @@ public:
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void deleteParticleSpawner(const std::string &playername, u32 id);
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bool dynamicAddMedia(const std::string &filepath);
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bool dynamicAddMedia(const std::string &filepath, std::vector<RemotePlayer*> &sent_to);
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ServerInventoryManager *getInventoryMgr() const { return m_inventory_mgr.get(); }
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void sendDetachedInventory(Inventory *inventory, const std::string &name, session_t peer_id);
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