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Add ability to override item images using meta (#12614)
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@@ -272,6 +272,50 @@ std::string ItemStack::getShortDescription(const IItemDefManager *itemdef) const
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return desc;
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}
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std::string ItemStack::getInventoryImage(const IItemDefManager *itemdef) const
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{
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std::string texture = metadata.getString("inventory_image");
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if (texture.empty())
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texture = getDefinition(itemdef).inventory_image;
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return texture;
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}
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std::string ItemStack::getInventoryOverlay(const IItemDefManager *itemdef) const
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{
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std::string texture = metadata.getString("inventory_overlay");
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if (texture.empty())
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texture = getDefinition(itemdef).inventory_overlay;
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return texture;
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}
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std::string ItemStack::getWieldImage(const IItemDefManager *itemdef) const
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{
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std::string texture = metadata.getString("wield_image");
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if (texture.empty())
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texture = getDefinition(itemdef).wield_image;
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return texture;
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}
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std::string ItemStack::getWieldOverlay(const IItemDefManager *itemdef) const
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{
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std::string texture = metadata.getString("wield_overlay");
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if (texture.empty())
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texture = getDefinition(itemdef).wield_overlay;
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return texture;
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}
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v3f ItemStack::getWieldScale(const IItemDefManager *itemdef) const
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{
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std::string scale = metadata.getString("wield_scale");
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if (scale.empty())
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return getDefinition(itemdef).wield_scale;
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return str_to_v3f(scale);
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}
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ItemStack ItemStack::addItem(ItemStack newitem, IItemDefManager *itemdef)
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{
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