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	Fix small errors in lua_api.txt
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		| @@ -569,7 +569,7 @@ Example stuff: | ||||
| local meta = minetest.env:get_meta(pos) | ||||
| meta:set_string("formspec", | ||||
|         "invsize[8,9;]".. | ||||
|         "list[current_name;main;0,0;8,4;]".. | ||||
|         "list[context;main;0,0;8,4;]".. | ||||
|         "list[current_player;main;0,5;8,4;]") | ||||
| meta:set_string("infotext", "Chest"); | ||||
| local inv = meta:get_inventory() | ||||
| @@ -580,7 +580,7 @@ meta:from_table({ | ||||
|         main = {[1] = "default:dirt", [2] = "", [3] = "", [4] = "", [5] = "", [6] = "", [7] = "", [8] = "", [9] = "", [10] = "", [11] = "", [12] = "", [13] = "", [14] = "default:cobble", [15] = "", [16] = "", [17] = "", [18] = "", [19] = "", [20] = "default:cobble", [21] = "", [22] = "", [23] = "", [24] = "", [25] = "", [26] = "", [27] = "", [28] = "", [29] = "", [30] = "", [31] = "", [32] = ""} | ||||
|     }, | ||||
|     fields = { | ||||
|         formspec = "invsize[8,9;]list[current_name;main;0,0;8,4;]list[current_player;main;0,5;8,4;]", | ||||
|         formspec = "invsize[8,9;]list[context;main;0,0;8,4;]list[current_player;main;0,5;8,4;]", | ||||
|         infotext = "Chest" | ||||
|     } | ||||
| }) | ||||
| @@ -596,13 +596,13 @@ examples. | ||||
| Examples: | ||||
| - Chest: | ||||
|     invsize[8,9;] | ||||
|     list[current_name;main;0,0;8,4;] | ||||
|     list[context;main;0,0;8,4;] | ||||
|     list[current_player;main;0,5;8,4;] | ||||
| - Furnace: | ||||
|     invsize[8,9;] | ||||
|     list[current_name;fuel;2,3;1,1;] | ||||
|     list[current_name;src;2,1;1,1;] | ||||
|     list[current_name;dst;5,1;2,2;] | ||||
|     list[context;fuel;2,3;1,1;] | ||||
|     list[context;src;2,1;1,1;] | ||||
|     list[context;dst;5,1;2,2;] | ||||
|     list[current_player;main;0,5;8,4;] | ||||
| - Minecraft-like player inventory | ||||
|     invsize[8,7.5;] | ||||
| @@ -861,7 +861,7 @@ methods: | ||||
|  | ||||
| - add_entity(pos, name): Spawn Lua-defined entity at position | ||||
|   ^ Returns ObjectRef, or nil if failed | ||||
| - add_item(pos, itemstring): Spawn item | ||||
| - add_item(pos, item): Spawn item | ||||
|   ^ Returns ObjectRef, or nil if failed | ||||
| - get_meta(pos) -- Get a NodeMetaRef at that position | ||||
| - get_player_by_name(name) -- Get an ObjectRef to a player | ||||
|   | ||||
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