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Non-SDL: Add opengl3 support
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@@ -226,8 +226,8 @@ void COpenGL3DriverBase::initVersion()
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printVersion();
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// print renderer information
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VendorName = GL.GetString(GL_VENDOR);
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os::Printer::log("Vendor", VendorName.c_str(), ELL_INFORMATION);
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VendorName = GL.GetString(GL_RENDERER);
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os::Printer::log("Renderer", VendorName.c_str(), ELL_INFORMATION);
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Version = getVersionFromOpenGL();
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}
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