mirror of
				https://github.com/luanti-org/luanti.git
				synced 2025-10-31 07:25:22 +01:00 
			
		
		
		
	DevTest: Move benchmark commands to new mod
This commit is contained in:
		
							
								
								
									
										117
									
								
								games/devtest/mods/benchmarks/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										117
									
								
								games/devtest/mods/benchmarks/init.lua
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,117 @@ | ||||
| -- Safeguard against too much optimization. This way the results cannot be optimized | ||||
| -- away, but they can be garbage collected (due to __mode = "k"). | ||||
| _G._bench_content_ids_data = setmetatable({}, {__mode = "k"}) | ||||
|  | ||||
| local function bench_name2content() | ||||
| 	local t = {} | ||||
| 	_G._bench_content_ids_data[t] = true | ||||
|  | ||||
| 	local get_content_id = minetest.get_content_id | ||||
|  | ||||
| 	local start = minetest.get_us_time() | ||||
|  | ||||
| 	for i = 1, 200 do | ||||
| 		for name in pairs(minetest.registered_nodes) do | ||||
| 			t[#t + 1] = get_content_id(name) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local finish = minetest.get_us_time() | ||||
|  | ||||
| 	return (finish - start) / 1000 | ||||
| end | ||||
|  | ||||
| local function bench_content2name() | ||||
| 	local t = {} | ||||
| 	_G._bench_content_ids_data[t] = true | ||||
|  | ||||
| 	-- Try to estimate the highest content ID that's used | ||||
| 	-- (not accurate but good enough for this test) | ||||
| 	local n = 0 | ||||
| 	for _ in pairs(minetest.registered_nodes) do | ||||
| 		n = n + 1 | ||||
| 	end | ||||
|  | ||||
| 	local get_name_from_content_id = minetest.get_name_from_content_id | ||||
|  | ||||
| 	local start = minetest.get_us_time() | ||||
|  | ||||
| 	for i = 1, 200 do | ||||
| 		for j = 0, n do | ||||
| 			t[#t + 1] = get_name_from_content_id(j) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local finish = minetest.get_us_time() | ||||
|  | ||||
| 	return (finish - start) / 1000 | ||||
| end | ||||
|  | ||||
| minetest.register_chatcommand("bench_name2content", { | ||||
| 	params = "", | ||||
| 	description = "Benchmark: Conversion from node names to content IDs", | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_player(name, "Benchmarking minetest.get_content_id. Warming up ...") | ||||
| 		bench_name2content() | ||||
| 		minetest.chat_send_player(name, "Warming up finished, now benchmarking ...") | ||||
| 		local time = bench_name2content() | ||||
| 		return true, ("Time: %.2f ms"):format(time) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("bench_content2name", { | ||||
| 	params = "", | ||||
| 	description = "Benchmark: Conversion from content IDs to node names", | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_player(name, "Benchmarking minetest.get_name_from_content_id. Warming up ...") | ||||
| 		bench_content2name() | ||||
| 		minetest.chat_send_player(name, "Warming up finished, now benchmarking ...") | ||||
| 		local time = bench_content2name() | ||||
| 		return true, ("Time: %.2f ms"):format(time) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("bench_bulk_set_node", { | ||||
| 	params = "", | ||||
| 	description = "Benchmark: Bulk-set 99×99×99 stone nodes", | ||||
| 	func = function(name, param) | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if not player then | ||||
| 			return false, "No player." | ||||
| 		end | ||||
| 		local pos_list = {} | ||||
| 		local ppos = player:get_pos() | ||||
| 		local i = 1 | ||||
| 		for x=2,100 do | ||||
| 			for y=2,100 do | ||||
| 				for z=2,100 do | ||||
| 					pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z} | ||||
| 					i = i + 1 | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		minetest.chat_send_player(name, "Benchmarking minetest.bulk_set_node. Warming up ..."); | ||||
|  | ||||
| 		-- warm up with stone to prevent having different callbacks | ||||
| 		-- due to different node topology | ||||
| 		minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) | ||||
|  | ||||
| 		minetest.chat_send_player(name, "Warming up finished, now benchmarking ..."); | ||||
|  | ||||
| 		local start_time = minetest.get_us_time() | ||||
| 		for i=1,#pos_list do | ||||
| 			minetest.set_node(pos_list[i], {name = "mapgen_stone"}) | ||||
| 		end | ||||
| 		local middle_time = minetest.get_us_time() | ||||
| 		minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) | ||||
| 		local end_time = minetest.get_us_time() | ||||
| 		local msg = string.format("Benchmark results: minetest.set_node loop: %.2f ms; minetest.bulk_set_node: %.2f ms", | ||||
| 			((middle_time - start_time)) / 1000, | ||||
| 			((end_time - middle_time)) / 1000 | ||||
| 		) | ||||
| 		return true, msg | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
							
								
								
									
										2
									
								
								games/devtest/mods/benchmarks/mod.conf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								games/devtest/mods/benchmarks/mod.conf
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,2 @@ | ||||
| name = benchmarks | ||||
| description = Adds some benchmark chat commands | ||||
| @@ -43,120 +43,3 @@ minetest.register_chatcommand("test_bulk_set_node", { | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| -- Safeguard against too much optimization. This way the results cannot be optimized | ||||
| -- away, but they can be garbage collected (due to __mode = "k"). | ||||
| _G._bench_content_ids_data = setmetatable({}, {__mode = "k"}) | ||||
|  | ||||
| local function bench_name2content() | ||||
| 	local t = {} | ||||
| 	_G._bench_content_ids_data[t] = true | ||||
|  | ||||
| 	local get_content_id = minetest.get_content_id | ||||
|  | ||||
| 	local start = minetest.get_us_time() | ||||
|  | ||||
| 	for i = 1, 200 do | ||||
| 		for name in pairs(minetest.registered_nodes) do | ||||
| 			t[#t + 1] = get_content_id(name) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local finish = minetest.get_us_time() | ||||
|  | ||||
| 	return (finish - start) / 1000 | ||||
| end | ||||
|  | ||||
| local function bench_content2name() | ||||
| 	local t = {} | ||||
| 	_G._bench_content_ids_data[t] = true | ||||
|  | ||||
| 	-- Try to estimate the highest content ID that's used | ||||
| 	-- (not accurate but good enough for this test) | ||||
| 	local n = 0 | ||||
| 	for _ in pairs(minetest.registered_nodes) do | ||||
| 		n = n + 1 | ||||
| 	end | ||||
|  | ||||
| 	local get_name_from_content_id = minetest.get_name_from_content_id | ||||
|  | ||||
| 	local start = minetest.get_us_time() | ||||
|  | ||||
| 	for i = 1, 200 do | ||||
| 		for j = 0, n do | ||||
| 			t[#t + 1] = get_name_from_content_id(j) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local finish = minetest.get_us_time() | ||||
|  | ||||
| 	return (finish - start) / 1000 | ||||
| end | ||||
|  | ||||
| minetest.register_chatcommand("bench_name2content", { | ||||
| 	params = "", | ||||
| 	description = "Benchmark: Conversion from node names to content IDs", | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_player(name, "Benchmarking minetest.get_content_id. Warming up ...") | ||||
| 		bench_name2content() | ||||
| 		minetest.chat_send_player(name, "Warming up finished, now benchmarking ...") | ||||
| 		local time = bench_name2content() | ||||
| 		return true, ("Time: %.2f ms"):format(time) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("bench_content2name", { | ||||
| 	params = "", | ||||
| 	description = "Benchmark: Conversion from content IDs to node names", | ||||
| 	func = function(name, param) | ||||
| 		minetest.chat_send_player(name, "Benchmarking minetest.get_name_from_content_id. Warming up ...") | ||||
| 		bench_content2name() | ||||
| 		minetest.chat_send_player(name, "Warming up finished, now benchmarking ...") | ||||
| 		local time = bench_content2name() | ||||
| 		return true, ("Time: %.2f ms"):format(time) | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
| minetest.register_chatcommand("bench_bulk_set_node", { | ||||
| 	params = "", | ||||
| 	description = "Benchmark: Bulk-set 99×99×99 stone nodes", | ||||
| 	func = function(name, param) | ||||
| 		local player = minetest.get_player_by_name(name) | ||||
| 		if not player then | ||||
| 			return false, "No player." | ||||
| 		end | ||||
| 		local pos_list = {} | ||||
| 		local ppos = player:get_pos() | ||||
| 		local i = 1 | ||||
| 		for x=2,100 do | ||||
| 			for y=2,100 do | ||||
| 				for z=2,100 do | ||||
| 					pos_list[i] = {x=ppos.x + x,y = ppos.y + y,z = ppos.z + z} | ||||
| 					i = i + 1 | ||||
| 				end | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		minetest.chat_send_player(name, "Benchmarking minetest.bulk_set_node. Warming up ..."); | ||||
|  | ||||
| 		-- warm up with stone to prevent having different callbacks | ||||
| 		-- due to different node topology | ||||
| 		minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) | ||||
|  | ||||
| 		minetest.chat_send_player(name, "Warming up finished, now benchmarking ..."); | ||||
|  | ||||
| 		local start_time = minetest.get_us_time() | ||||
| 		for i=1,#pos_list do | ||||
| 			minetest.set_node(pos_list[i], {name = "mapgen_stone"}) | ||||
| 		end | ||||
| 		local middle_time = minetest.get_us_time() | ||||
| 		minetest.bulk_set_node(pos_list, {name = "mapgen_stone"}) | ||||
| 		local end_time = minetest.get_us_time() | ||||
| 		local msg = string.format("Benchmark results: minetest.set_node loop: %.2f ms; minetest.bulk_set_node: %.2f ms", | ||||
| 			((middle_time - start_time)) / 1000, | ||||
| 			((end_time - middle_time)) / 1000 | ||||
| 		) | ||||
| 		return true, msg | ||||
| 	end, | ||||
| }) | ||||
|  | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user