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refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
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@@ -660,9 +660,7 @@ public:
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* total ContentFeatures.
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* @param progress_cbk_args passed to the callback function
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*/
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void updateTextures(IGameDef *gamedef,
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void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress),
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void *progress_cbk_args);
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void updateTextures(IGameDef *gamedef, void *progress_cbk_args);
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/*!
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* Writes the content of this manager to the given output stream.
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