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Fix warnings
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@@ -2677,7 +2677,6 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
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camera.step(dtime);
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v3f player_position = player->getPosition();
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v3s16 pos_i = floatToInt(player_position, BS);
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v3f camera_position = camera.getPosition();
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v3f camera_direction = camera.getDirection();
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f32 camera_fov = camera.getFovMax();
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