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mirror of https://github.com/luanti-org/luanti.git synced 2025-10-15 09:25:37 +02:00

Server: Fix Server::Send exception caused by leaving players

Leaving players will have PEER_ID_INVALID for database saving purposes.
This patch clarifies that, and properly protects the batch send function.

Bug introduced by 5f5ea132.
This commit is contained in:
SmallJoker
2025-09-29 19:23:40 +02:00
parent 274d8a7c65
commit 499f2284bd
3 changed files with 5 additions and 2 deletions

View File

@@ -123,7 +123,8 @@ public:
bool inventory_formspec_overridden = false;
/// returns PEER_ID_INEXISTENT when PlayerSAO is not ready
/// returns PEER_ID_INEXISTENT when PlayerSAO is either
/// not yet present or about to be removed (e.g. leave).
session_t getPeerId() const { return m_peer_id; }
void setPeerId(session_t peer_id) { m_peer_id = peer_id; }