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Fix liquid bottoms not being rendered
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@@ -92,6 +92,7 @@ public:
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// liquid-specific
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bool top_is_same_liquid;
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bool draw_liquid_bottom;
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TileSpec tile_liquid;
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TileSpec tile_liquid_top;
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content_t c_flowing;
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@@ -112,6 +113,7 @@ public:
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f32 getCornerLevel(int i, int k);
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void drawLiquidSides();
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void drawLiquidTop();
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void drawLiquidBottom();
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// raillike-specific
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// name of the group that enables connecting to raillike nodes of different kind
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