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Handle LuaErrors in Lua -> C++ calls on LuaJIT
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@@ -330,10 +330,10 @@ int LuaPseudoRandom::l_next(lua_State *L)
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max = luaL_checkinteger(L, 3);
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if(max < min){
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errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
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throw LuaError(L, "PseudoRandom.next(): max < min");
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throw LuaError(NULL, "PseudoRandom.next(): max < min");
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}
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if(max - min != 32767 && max - min > 32767/5)
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throw LuaError(L, "PseudoRandom.next() max-min is not 32767"
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throw LuaError(NULL, "PseudoRandom.next() max-min is not 32767"
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" and is > 32768/5. This is disallowed due to"
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" the bad random distribution the"
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" implementation would otherwise make.");
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