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C++11 cleanup on constructors (#6000)
* C++11 cleanup on constructors dir script
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@@ -57,10 +57,10 @@ private:
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// to_table(self) -> {[key1]=value1,...}
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static int l_to_table(lua_State *L);
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Settings *m_settings;
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Settings *m_settings = nullptr;
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std::string m_filename;
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bool m_is_own_settings;
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bool m_write_allowed;
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bool m_is_own_settings = false;
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bool m_write_allowed = true;
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public:
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LuaSettings(Settings *settings, const std::string &filename);
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