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Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (#6010)
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@@ -458,7 +458,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object)
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infostream<<"ClientEnvironment::addActiveObject(): "
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<<"added (id="<<object->getId()<<")"<<std::endl;
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m_active_objects[object->getId()] = object;
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object->addToScene(m_smgr, m_texturesource, m_irr);
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object->addToScene(m_smgr, m_texturesource);
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{ // Update lighting immediately
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u8 light = 0;
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bool pos_ok;
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